As with all other Zelda games, you progress through a series of adventures that take you to eight Dungeons that are scattered throughout the land. Generally, the monsters you'll meet in Labrynna are fairly wimpy, with the exception of a few sword-toting Soldiers, which can be tough to take down. Octoroks, Leevers, Tektites, Moblins-all of the creatures that graced the original NES version of the game-are also here, as well as a few new faces. In addition, the Zora, Tokay and Goron races are represented, as well as all of the old enemies. All of your old animal friends have made their way back to the game: Moosh the blue bear, Ricky the kangaroo, and Dmitri the sea lizard each contribute to your adventure. There are five kinds in total, and using them correctly will be one of the keys to surviving the adventure. These magical seeds can be found on Mystical Trees scattered throughout the realm and used in two different ways: straight out of Satchel or shot from the Seed Shooter. Mystical Seeds are new to the Zelda universe, and they are a dandy addition. You'll need them all the carry you through to the end. And as you progress through subsequent levels, Items don't get forgotten. Boss fights often hinge on whatever Item you picked up in the Dungeon. The game makes good use of almost every Item it introduces. Each of the Items you receive helps you immediately. Others, like the Mermaid Suit and Cane of Somaria are new to Ages. Some, like the Switch Hook, Roc's Feather and the Bracelet, you'll remember from Link's Awakening. In addition to the Harp, the special Items Link collects in Ages are innovative and fun. But as you collect Items and Tunes, you'll eventually access every area in the land. As with every Zelda adventure, you'll see puzzles and objects early in the game that are inaccessible. This is a slick gameplay feature that really enhances the quest. As you master new Harp tunes, you'll be able to shift the flow of time back and forth so that you can access new parts of the map. As time shifts back and forth from Present to Past, the map changes with it. The way the Harp changes the world is amazing. It's Link's job to restore order by tripping through the tunnels of time with the help of a magic Harp. Using the Oracle, Veran goes back to the past to build a tower that will block out the sun and allow evil to spread across the land. The evil sorceress Veran has possessed the body of Nayru, the peaceful Oracle of Ages, who controls the flow of time. The story is similar, even though it takes place in the mystical land of Labrynna.
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